Devil May Cry 5 it was shown recently in a demo with closed doors at Tokyo Games Show.

Inside the demo the mechanics of the Divinity Statue, which functions as a merchant within DMC5. By interacting with the statue you can spend the "orbs", which we will collect during the combat and exploration phases, to acquire new moves. It will be possible, Furthermore, buy a larger quantity of orb by spending real money. 

This is not the first time that microtransactions have been included in the Devil May Cry series. Devil May Cry 4 Special Edition was the first title to implement them.

Gamespot he asked Hideaki Itsuno, director of the game, what was the reason for this addition. In response, the usual excuse was given: the microtransactions have been inserted to give more options to the player...

"By giving the chance to buy the red balls" says Itsuno "we give an extra option to the players. If someone wants to save time and buy all the moves together, he will have the chance to do it. Everyone should be able to play the way he prefers. "

What kindness ... allow us to spend real money to access a function that in the past would have been free through cheat code. On Itsuno's side it would have been more correct to say: "Everyone should be able to play the way he prefers, but only if he has more money to pay out !!"

Recall that Devil May Cry 5 has been shown to the public, at TGS, through this trailer.