In these hours you are holding there'EVO 2019, one of the largest tournaments in the world dedicated to the most important fighting games. On the occasion of the event, Tom cannon, founder of EVO and developer at Riot Games, officially announced that the company is working on a second title in parallel with league of legends, and it is indeed a fighting game.
Breaking: EVO founder and Riot employee Tom Cannon has confirmed the worst kept secret in the game - Riot is officially working on a fighting game, the first game outside the League of Legends for Riot pic.twitter.com/P3BGaVs4u4
The project had been rumbling for some time, but before today we had never had one official confirmation from a Riot Games source. With the budget and the experience in eSports accumulated in a decade of LoL by the company, we therefore only have hope for this future title, hoping to receive news about it soon.
Using Cookies and Similar Technologies by Talking About Video Games
What are cookies and how they are used
Like most internet sites, Talk Of Video Games uses small text files that are saved on your computer, tablet or mobile device to record certain data each time you visit or interact with our site.
Specific cookie names and types may change over time. To help you better understand these rules and use these technologies by talking about video games, here are some terms with their definitions. Cookies: small text files (typically formats from letters and numbers) that are saved in the user's browser or device memory when visiting a site or viewing a message. Cookies allow a site to recognize a particular device or browser.
There are several types of cookies:
Session cookies expire at the end of the browser session and allow Parliamo Di Videogiochi to link the user's actions during that specific session. Cookies can be disabled or removed using the tools available in most browsers. Cookie preferences must be set separately for each browser used, as each of them offers specific features and options.
Similar Data Storage Technologies: Technologies that archive data in your browser or device using locally-shared or localized storage objects such as flash cookies, HTML 5 cookies, and other web application software methods. These technologies work in all browsers. In some cases, the use of local storage can not be fully managed by browsers, but requires management through specific tools. We Speak Video Games can use such data storage technologies to ensure user account security or to detect behavioral irregularities and to prevent unauthorized access to the user's account or to evaluate the performance of sites, services, applications, or Tools We Talk About Video Games. Video Games does not use such data storage technologies to adapt advertising to their sites and outside them to the profile of the user.
The term "cookies" and "similar technologies" may be used indiscriminately in the Rules of Video Games referring to all the technologies used to store data in the user's browser or device or data collection technologies or to identify the " user in the manner described above.