In the past hours CD Project Red has revealed an interesting detail concerning cyberpunk 2077, which caused some avid RPG fans to turn up their noses. During the cutscene of the highly anticipated title it seems in fact that the visual will be locked in first person, not allowing us to see our character. According to the developers, this design choice was made to maximize immersiveness in the game world. Wanting to remove any uncertainty even from the most mischievous, the official account of the game has confirmed that the camera will be blocked in first person even during the sex scenes.
Obviously there will be ways to see our character's face in cyberpunk 2077, for example by simply opening the inventory, during driving sequences, or even mirrors.
2 / 2 That said, players will be able to see their characters in the inventory screen, during driving sequences, in mirrors and, very occasionally, in some of the cut-scenes.
Using Cookies and Similar Technologies by Talking About Video Games
What are cookies and how they are used
Like most internet sites, Talk Of Video Games uses small text files that are saved on your computer, tablet or mobile device to record certain data each time you visit or interact with our site.
Specific cookie names and types may change over time. To help you better understand these rules and use these technologies by talking about video games, here are some terms with their definitions. Cookies: small text files (typically formats from letters and numbers) that are saved in the user's browser or device memory when visiting a site or viewing a message. Cookies allow a site to recognize a particular device or browser.
There are several types of cookies:
Session cookies expire at the end of the browser session and allow Talking Games to link user actions during that specific session. Cookies can be disabled or removed using the tools available in most browsers. Cookie preferences must be set separately for each browser you use, as each of them offers specific features and options.
Similar Data Storage Technologies: Technologies that archive data in your browser or device using locally-shared or localized storage objects such as flash cookies, HTML 5 cookies, and other web application software methods. These technologies work in all browsers. In some cases, the use of local storage can not be fully managed by browsers, but requires management through specific tools. We Speak Video Games can use such data storage technologies to ensure user account security or to detect behavioral irregularities and to prevent unauthorized access to the user's account or to evaluate the performance of sites, services, applications, or Tools We Talk About Video Games. Video Games does not use such data storage technologies to adapt advertising to their sites and outside them to the profile of the user.
The term "cookies" and "similar technologies" may be used indiscriminately in the Rules of Video Games referring to all the technologies used to store data in the user's browser or device or data collection technologies or to identify the " user in the manner described above.