More than $ 100,000 available in prizes for aspiring NBA 2K players worldwide
NEW YORK - (BUSINESS WIRE) - Today, 2K is excited to announce it is partnering with the National Basketball Association (NBA), National Basketball Players Association (NBPA), and E, the world's largest eSports company, to create the NBA 2K20 Global Championship. Featuring more than $ 100,000 in prizes, the NBA 2K20 Global Championship is a new competitive tournament designed for aspiring NBA 2K20 players worldwide. Headline to headline events online that will take place from October 2019 to February, culminating in a final event in the United States to crown the first-ever NBA 2K20 global champion. Registration is open today at www.nba2kgc.com.
"We are excited to partner with the NBA, NBPA and ESL to create this first-of-its-kind tournament for NBA 2KSaid Jason Argent, Senior Vice President of Basketball Operations at 2K. "For anyone who is interested in testing how to match their skills on a global scale, we encourage you to register and see if you have what it takes to become the best head-to-head player in the world."
Said Matthew Holt, NBA Senior Vice President, Consumer Products & Gaming Partnerships. "The NBA 2K20 Global Championship offers a chance for anyone in the world to compete. "
Said Josh Goodstadt, EVP of Licensing for the NBPI, the commercial arm of the NBPA. "Our players like from all over the world and this is a unique experience that will allow fans from every corner of the globe to compete and compete with them through NBA 2K."
From October to November 2019, aspiring NBA 2K20 players will compete in local online qualifiers in the Americas, Europe and Asia-Pacific regions that will lead to online playoffs, which will determine who advances to the regional finals. Regional finals will be held at the ESL studios in Los Angeles, Paris and Sydney, where each winner will receive $ 15,000 and other prizes from the NBA and 2K.
The Global Finals will be held on February 22, 2020 at the ESL study in Los Angeles, where eight finalists will compete to determine who will be crowned the first ever global champion. The winner of the NBA 2K20 Global Championship will receive $ 100,000 in prizes.
For official rules, please visit www.nba2kgc.com.
Developed by Visual Concepts, NBA 2K20 is rated E for Everyone by the ESRB. For more information on NBA 2K20, please visit https://nba.2k.com/2k20/.
2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. We develop and publish products through our labels Rockstar Games, 2K, and Private Division, as well as Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital downloads, online platforms and cloud streaming services. The Company's stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
About the NBA
The NBA is a global sports and media business built around four professional sports leagues: the National Basketball Association, the Women's National Basketball Association, the NBA G League and the NBA 2K League. The NBA has established a major international presence with games and programming in 215 countries and territories in 50 languages, and merchandise for sale in more than 100,000 stores in 100 countries on six continents. NBA rosters at the start of the 2018-19 season featured 108 international players from 42 countries and territories. NBA Digital's assets include NBA TV, NBA.com, the NBA App and NBA League Pass. The NBA has created one of the largest social media communities in the world, with 1.6 billion likes and followers globally across all league, team, and player platforms. Through NBA Cares, the most important addresses for social issues by supporting internationally recognized youth-serving organizations that support education, youth and family development, and health-related causes.
About the NBPA
The National Basketball Players Association is the National Basketball Association (NBA). Established in 1954, the NBPA's mission is to protect the rights and talents of our players, magnify the power of their collective will, and amplify their voices as leaders who will transcend sport and society globally.
The NBPA advocates for the best interests of NBA players, including the negotiation of collective bargaining agreements, the filing of grievances on behalf of the players, or counseling players on benefits, educational and post-NBA career opportunities. Business opportunities are generated by the NBPI, the subsidiary of the NBPA charged with managing the players' group licensing rights.
Dedicated to preserving the legacy of its members, the NBPA Foundation provides support and assistance to persons, communities and organizations around the world.
ESL is the world's largest export company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline competitions. It operates high-profile, branded international leagues and tournaments such as ESL One, Intel® Extreme Masters, ESL Pro League and other top tier stadium-size events, as well as ESL National Championships, amateur cups and matchmaking systems, defining the path from zero to hero as short as possible. With offices all over the world, ESL is leading esports forward on a global scale. ESL is a part of MTG, the leading international digital entertainment group. (www.about.eslgaming.com)
Founded in 2005, 2K develops and publishes global interactive entertainment for console and handheld gaming systems, personal computers and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, 13 Hangars, Cat Daddy Games and 2K Silicon Valley. 2K's portfolio currently includes the renowned BioShock®, Borderlands ™, Mafia and XCOM® franchises; NBA® 2K, the global phenomenon and highest rated ** an annual sports title for the current console generation; the critically acclaimed Sid Meier's Civilization® series; the popular WWE® 2K and WWE® SuperCard franchises, as well as emerging properties NBA® 2K Playgrounds 2, Carnival Games and more. Additional information about 2 and its products may be found at 2k.com.
* According to 2008 - 2019 Metacritic.com
All trademarks and copyrights contained in their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not considered facts forward-looking statements may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans, "" Potential, "" predicts, "" projects, "" seeks, "" should, "" will, "or words of similar meaning and include, but not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of management as well as assumptions made by information, with inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on risks and uncertainties, including dependencies on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop more hits, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. 10-K, the Company's most recent Quarterly Report on Form 10-K, the Company's most recent Quarterly Report on Form XNUMX-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. The following statements are made by these cautionary statements. The Company undertakes no obligation to update any forward-looking statements, whether as a result of new information, future events or otherwise.
Alan Lewis (Corporate Press)
Take-Two Interactive Software, Inc.