Newest incarnation of Blizzard Entertainment's genre-defining action – role-playing franchise returns with dark, visceral gameplay, robust customization, deep loot, and infinite adventures
IRVINE, Calif .– (BUSINESS WIRE) –An ancient evil threatens to engulf Sanctuary in darkness, and new heroes Today, Blizzard Entertainment announced Diablo IV, the highly anticipated next entry in its genre-defining action – role-playing series. The newest installment of Diablo was announced during BlizzCon® 2019, where the public demo of the game were eager to be the first in the world to play. Diablo IV draws players into a grim story line and gives them the freedom to explore and forge their own path across the most expansive and intense vision of the world of Sanctuary — a bleak and shattered hellscape
True to the franchise's roots, Diablo IV will deliver visceral combat, gruesome and varied monsters, an epic hunt for legendary loot, and endless playability and progression. Players will find lifetime worth of adventure across landed in unique ecologies and inhabited by dangerous new foes. They'll delve into randomized packed with unpredictable adversaries and unimaginable treasures. While continuing to fully support only and coordinated party play, Diablo IV will share opportunities in the same shared world—whether to tackle bigger challenges. . . or possibly even one slaughter another in player-vs.-player combat.
"Sanctuary has been a home to Diablo players for more than 20 years, and it's a deep appreciation of the community that we announce Diablo IV today, ”said J. Allen Brack, president of Blizzard Entertainment. “We're excited to be returning to the dark, quintessential Diablo gameplay that players love while expanding the world and story in new ways, and we can't wait for more people to be able to experience it. "
In Diablo IV, Evil In All Vile Incarnations - From Cannibalistic Demon-Worshipping For the first time in the series, Sanctuary will be a contiguous, seamless landmass comprising various regions ranging from the burning desert of Kejhistan, to the verdant werewolf-infested forests of Scosglen, to the harsh and wilderness of the Dry Steppes.
At BlizzCon, Blizzard revealed the first three of Diablo IV 's character classes, all playable at the show:
- The Barbarian, known for their unparalleled strength and brutal melee combat, uses a new and more powerful system in battle, Arsenal, which arms with the ability to carry and rapidly switch between different weapons at a time by assigning them to individual attacks.
- The Sorceress hearkens back to their Diablo II roots, shapes and elements of the sky, electrocuting them with bolts of lightning, or flaming meteors from the sky.
- The Druid is a savage shapeshifter whose updated playstyle empowers them to fluidly transform between werewolf, werebear, and human form to unleash the raw power of nature's fury on the forces of the Burning Hells.
These three iconic characters honor the legacy of the franchise and exemplify how Diablo IV builds upon the series' history by preserving the core Diablo fantasy while allowing players to explore untapped gameplay possibilities with fresh inspiration. Players will be able to experiment and discover countless character builds through customizable talent trees and skills, a deep loot system filled with legendary and set items to collect, runes and rune word combinations, and even personalized mounts for traversing the open world.
Diablo IV is being developed using modern technology that pushes the franchise to dark, new depths. This technology is the heart of all players will see, hear, and feel — delivering much higher loyalty and more engrossing experience. It opens up countless possibilities for the Diablo series, from smooth character animations, such as the Druid's fluid shapeshifting, to the seamless, vast overworld players ultimately, Diablo IV will ground players in a grittier and deadlier world.
Diablo IV is currently in development and will be coming to PC, PlayStation® 4, and Xbox One. Brave souls can seek out more information at www.diablo.com.
For screenshots and other assets, visit http://blizzard.gamespress.com.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft®, Hearthstone®, Overwatch®, Warcraft, StarCraft, and Diablo franchises, and the multi-franchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard Entertainment's track record includes twenty-two #1 games* and numerous Game of the Year awards. The company's online gaming service, Battle.net®, is one of the largest online gaming services in the world, with millions of active players.
*Sales and / or downloads, based on internal company records and reports from key distributors.
Cautionary Note Regarding Forward-looking Statements:
Information in this press release that involves Blizzard Entertainment's expectations, plans, intentions or strategies regarding the future, including statements about Diablo IV content, including the availability, features, and functionality of Diablo IV, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Blizzard Entertainment's actual future results to differ materially expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10- K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements are based on information available for Blizzard Entertainment and Activation Blizzard Entertainment and Activation Blizzard neither Activation Blizzard assumed any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not subject to risks, uncertainties and other factors, some of which are beyond their control and may cause actual results to differ materially from current expectations.
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