League of Legends Mobile will see its first alpha test take place in June. Riot Games confirmed this with a tweet, specifying that invitations to the first phase will be restricted to only two countries: Brazil and the Philippines.
League of Legends: Wild Rift, this is the official title, is a new version of the famous MOBA that will see the light on consoles and mobile devices by the end of 2020. Riot has not specified how exactly this first phase of testing will last, but the communication has become necessary due the erroneous presence of an installation button on the Google Play Store which would have led to an alleged early access version, clearly non-existent.
Hey everyone, Wild Rift team here. We hope everyone is staying safe and well.
A few quick updates on our Google Play Store page. We're seeing reports of a few confusing experiences which we're hoping we can clear up. Here goes: pic.twitter.com/yKlfApOT47
- League of Legends: Wild Rift (@wildrift) May 2, 2017
In the meantime, however, the minimum game requirements have arrived.
Regarding the version Android, it is 1.5 GB of RAM, a Qualcomm Snapdragon 410 processor and an Adreno 306 GPU (the characteristics of Samsung Galaxy J5 or LG G4 Stylus, to give examples).
The devices iOS supported instead will be those from the iPhone 6 onwards.