The developers of STALKER 2 commented on the in-engine trailer released several weeks ago, adding some really interesting details that could give the idea of what could become another cult of the genre.
The first consideration, actually obvious considering the title of the video, is the name of the title's protagonist: Skif. In the trailer, our virtual alter-ego is intent on visiting the rooms of the remains of a school located in a peripheral area of the city of Pripyat. In the final part of the video it is possible to notice a sort of storm; well that it is not a scripted event. During the whole adventure proposed in STALKER 2 the player will have to deal with a storm of radioactive emissions. This event is cyclical and seamless.
At the first signs of the arrival of the emissions it will therefore be necessary to find a shelter for the poor Skif as, needless to say, this storm risks being lethal for the character under the player's control.
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