In the past few hours, the independent studio Cream Games announced that their monster-catcher, Temtem, officially passed the million of unique players.

The Pokémon-like just last September 6th had come out of the long phase of open beta that lasted almost two years, being also published on PlayStation, Xbox and Nintendo Switch (in addition to being already present on Steam).


The Spanish team behind the indie has also implemented features such as cross-play e cross progression among the platforms, features that are certainly to be appreciated in an MMO title that aims to make the community (between battles and exchanges of Temtem) its strong point.